SVGwdx 0.0.1

Discuss and announce Total Commander plugins, addons and other useful tools here, both their usage and their development.

Moderators: white, Hacker, petermad, Stefan2

Post Reply
User avatar
fenix_productions
Power Member
Power Member
Posts: 1979
Joined: 2005-08-07, 13:23 UTC
Location: Poland
Contact:

SVGwdx 0.0.1

Post by *fenix_productions »

SVGwdx plugin allows to view SVG files properties.

I've tested it with OpenClipArtLibrary and seems to work fine but if you experience some bugs, please, send me problematic SVG file.

Download:
http://cid-e12762cbdafb3c47.skydrive.live.com/self.aspx/TC/svgwdx%7C_0.0.1.zip
"When we created the poke, we thought it would be cool to have a feature without any specific purpose." Facebook...

#128099
Nick222
Junior Member
Junior Member
Posts: 8
Joined: 2005-05-15, 03:35 UTC

Post by *Nick222 »

But there is not file SVGWDX at http://wincmd.ru/download.php?id=svgwdx (link from http://wincmd.ru/plugring/svgwdx.html ).
And what version number - 0.0.1 or 0.0.2 ?
User avatar
m^2
Power Member
Power Member
Posts: 1413
Joined: 2006-07-12, 10:02 UTC
Location: Poland
Contact:

Post by *m^2 »

It also took me a while to find out that the huge yellow box with a zip is the download button.
So Vistish...:?
User avatar
fenix_productions
Power Member
Power Member
Posts: 1979
Joined: 2005-08-07, 13:23 UTC
Location: Poland
Contact:

Post by *fenix_productions »

I am sorry. My mistake. It's 0.0.1. I will fix the link on totalcmd.net.
"When we created the poke, we thought it would be cool to have a feature without any specific purpose." Facebook...

#128099
User avatar
LonerD
Senior Member
Senior Member
Posts: 381
Joined: 2010-06-19, 20:18 UTC
Location: Makeyevka, Russia
Contact:

Post by *LonerD »

fenix_productions
Can you update plugin to 64-bit?
Or maybe you provide sources of this plugin.
"I used to feel guilty in Cambridge that I spent all day playing games, while I was supposed to be doing mathematics. Then, when I discovered surreal numbers, I realized that playing games IS math." John Horton Conway
User avatar
fenix_productions
Power Member
Power Member
Posts: 1979
Joined: 2005-08-07, 13:23 UTC
Location: Poland
Contact:

Post by *fenix_productions »

@LonerD
Should be here:
http://sdrv.ms/10LsxGJ

BTW I will not convert any of my plugins to 64bit because:
1. I have no 64bit system,
2. It is beyond my C++ skills - I have even failed in making them fully Unicode aware.

So… any one can feel free to take their source code and convert them or write same ones anew.
"When we created the poke, we thought it would be cool to have a feature without any specific purpose." Facebook...

#128099
User avatar
ghisler(Author)
Site Admin
Site Admin
Posts: 48021
Joined: 2003-02-04, 09:46 UTC
Location: Switzerland
Contact:

Post by *ghisler(Author) »

2fenix_productions
1. You do not need a 64-bit system to cross-compile. Normally when it compiles and the headers are exactly as in the help file, then it will just work.
2. It is much much easier than converting to Unicode! Normally only very few changes are needed. The main problems are:
a. The int variable is still 32-bit, but all pointers are 64-bit
b. Alignment of structures could be a problem
Author of Total Commander
https://www.ghisler.com
User avatar
fenix_productions
Power Member
Power Member
Posts: 1979
Joined: 2005-08-07, 13:23 UTC
Location: Poland
Contact:

Post by *fenix_productions »

@ghisler(Author)
I must admitt overcomplication killed me on this.

I simply wanted to make it fully updated (hence Unicode) and was not even aware that x64 conversion can be simpler. Similarity plugin conversion made by Flint proved it to me.

Sadly, even with that knowledge I will not convert my plugins because I don't have nerves to code something I can't even check by myself.
"When we created the poke, we thought it would be cool to have a feature without any specific purpose." Facebook...

#128099
User avatar
Flint
Power Member
Power Member
Posts: 3487
Joined: 2003-10-27, 09:25 UTC
Location: Antalya, Turkey
Contact:

Post by *Flint »

The 64-bit version is published at totalcmd.net. Besides rebuilding, some minor modifications were introduced, including one memory leak fix.

Download links:
x32+x64 / mirror (149 Kb)
sources / mirror (42 Kb)
Flint's Homepage: Full TC Russification Package, VirtualDisk, NTFS Links, NoClose Replacer, and other stuff!
 
Using TC 10.52 / Win10 x64
Post Reply