Suggestion: Button icon aspect ratio determines button size

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JohnFredC
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Suggestion: Button icon aspect ratio determines button size

Post by *JohnFredC »

Mr. Ghisler:

Thank you very much for implementing my request (posted here many years ago) for a method of wrapping the button bar into multiple rows. It has changed my approach to the button bar considerably... and for the better! Perhaps others agree?

Here's another idea within the context of the current button bar implementation:

Please consider allowing the aspect ratio of the button graphic to control the width of the button. For instance, a graphic 48x24 pixels wide, if assigned to a button, would signal to TC to make the button twice as wide as a "standard button".

The larger "landing zone" for more frequently clicked buttons is a UI efficiency for mouse users.

In 7.5x (and prior), all buttons on the button bar are square, forcing equal sizes. A user can simulate wider buttons by dedicating two or three buttons to the same frequently used function. This works OK, but is ugly in appearance and requires extra effort during button bar configuration.

Here is a graphic illustrating this suggestion.
  • In the first example, 3 buttons are used to increase the size of the QuickView "mouse landing zone".

    In the second example, a single button with a 40x20 graphic creates a "double-wide" button/mouse landing zone.
As always, thanks for listening!
Licensed, Mouse-Centric, moving (slowly) toward Touch-centric
HBB
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Post by *HBB »

I saw that my old Icofx program can create custom sized icons such as 16x32 or 32x16. When I located these non equal sized icons into button bar, TC forces them to be shown as square (or API).

Is it possible to keep the icon sizes as it is in button bar (like the seperator icon) ? This may allow to add more buttons to button bar.

Regards
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ghisler(Author)
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Post by *ghisler(Author) »

No, this isn't possible, sorry.
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https://www.ghisler.com
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